

Just be prepared to be forced into certain cookie cutter scenarios if you want to fill certain group roles (hit points > armor class in the end game).

Some of the most fun classes to play as well.ĭDO for those who want a more group-focused gameplay element with good level of skill involved. It wasn't bad to start with, but once the leveling got really slow, it's gets extremely boring and repetitive.ĮQ2 for those who like good solo play mixed with group/raid content at most levels. If you have a lot of time, love repetition, and don't mind grouping with a lot of people outside of the U.S., go for it. I think the only interesting thing I can say about the game is that the lead designer guys were some horny arse guys who at E3 had Ryzom Booth Babes always draped under their arms. Just a boring and lackluster game as a whole. I helped manage the site back in the day on the IGN Vault Network and had tons of time to play it. This game was horridly boring during the beta and release. Those two reasons alone will result in a player playing through some of the longest levels completely alone, without craft support, without group support for completely the mass majority of the quests you need to do, and once you reach the end game you will hit a glass ceiling that they have no plans on ever raising. The game is also devoid of players except for high end players who may occasionally reroll. They have already said that they don't plan any designs into alternative advancement, let alone general advancement, and will focus solely on adding more end-game content. The game is not going to progress anywhere as close to any other MMO out there. IMHO, you should not go near Vanguard: Saga of Heroes. Christopher 4612d ago (Edited 4612d ago )
